Saturday, July 14, 2012

New 3DS Max Tutorial:  
Terrain modeling in 3DS Max using Displacement mapping.



There are many ways of modeling topography, but in this case, with out GIS or even CAD data available we had to turn to a traditional method. . . 

Wednesday, July 11, 2012

Rendering speed test


The Need for Speed

This was a side project that explored animating environments using the simplest tools possible. I chose the default Scanline renderer in 3DS Max, because I wanted to see how quickly I could render out full HD frames. What would have taken VRay of Mental Ray 10 -16 minutes a frame Scanline churned out in less than a minute each.

The VRay version was prettier, but I never bothered rendering it all out. Sometimes there's just a need for speed...

Concept image:Retail


  Reebok Flagship retail design

This one was a side project using 3DS Max and Mental Ray.
I started in in SketchUp, though . . .